How you explore Alice's Adventures in Wonderland on Literah
The cast, the places, the objects, the plot, and the author’s own words — each one a card in a feed you scroll on your phone. One at a time, at your pace, in any order you like.
- Built for your phone. Literah is designed for mobile, so your worlds travel with you. On a laptop it shows a QR code to carry the world to your phone.
- A feed, not a wall of text. 30 characters, 13 places, 25 objects and 6 plot beats, each its own card with its own illustration.
- The author’s own words. 25 passages of Alice's Adventures in Wonderland sit in the feed verbatim, exactly as Lewis Carroll wrote them, each with a short reading of what it is doing. The map is ours; the prose is always the book’s.
- The same scroll, a better world. The gesture you already give away to feeds, spent on Lewis Carroll instead.
The Alice's Adventures in Wonderland feed, as it appears in your mobile
The plot of Alice's Adventures in Wonderland
The story beat by beat, as Literah maps it.
- Down the Rabbit-Hole
- The Pool of Tears
- The Caterpillar and the Cheshire Cat
- The Mad Tea-Party
- The Queen's Croquet-Ground
- Who Stole the Tarts?
The author's pen in Alice's Adventures in Wonderland
The passages themselves, Lewis Carroll's own words, as Literah maps it.
- A Book Without Picturesch. 1
- Chasing the White Rabbitch. 1
- Wondering How Far Downch. 1
- Too Small for the Keych. 1
- Goodbye, Feetch. 2
- Who In The World Am Ich. 2
- The Crocodile's Smiling Jawsch. 2
- Swimming In Her Own Tearsch. 2
- Everybody Has Wonch. 3
- The Mouse's Sad Talech. 3
- The Arm In The Windowch. 4
- Who Are Youch. 5
- The Mushroom’s Two Sidesch. 5
- Which Way To Goch. 6
- A Grin Without a Catch. 6
- The Riddle And The Rebukesch. 7
- Keeping On Good Terms With Timech. 7
- Twinkle Twinkle Little Batch. 7
- Alice Defies the Queench. 8
- The Queen's Croquet Gamech. 8
The characters of Alice's Adventures in Wonderland
Who is who, as Literah maps it.
- Alicemajor
- White Rabbitmajor
- Caterpillarmajor
- Cheshire Catmajor
- Queen of Heartsmajor
- King of Heartsmajor
- Hattersupporting
- March Haresupporting
- Dormousesupporting
- Duchesssupporting
- Mock Turtlesupporting
- Gryphonsupporting
- Mousesupporting
- Dodosupporting
- Knave of Heartssupporting
- Cooksupporting
The locations in Alice's Adventures in Wonderland
Where it happens, as Literah maps it.
- Riverbank above groundriverbank
- Rabbit-holetunnel
- Long hall with locked doorshall
- Pool of Tearspool
- Caucus-race shoreshore
- White Rabbit's househouse
- Mushroom and Caterpillar's clearingclearing
- Duchess's kitchenkitchen
- Forest path and Cheshire Cat's boughforest path
- Mad Tea-Partyoutdoor table
- Queen's garden and croquet-groundgarden
- Mock Turtle's seashoreseashore
- Courtroomcourtroom
The core concepts in Alice's Adventures in Wonderland
What the book keeps returning to, as Literah maps it.
- Identity becomes unstable when body, language, and memory stop agreeing
- Rules promise order but produce nonsense
- Politeness helps Alice survive until it becomes a trap
- Language creates events instead of merely explaining them
- Authority collapses when Alice names what it really is
- Curiosity is both the danger and the method of exploration
- Dreams dissolve facts but preserve emotional truth
The objects of note in Alice's Adventures in Wonderland
The things that carry meaning, as Literah maps it.
- Alice's sister's book
- White Rabbit's pocket watch
- White Rabbit's waistcoat
- Golden key
- Little door
- "DRINK ME" bottle
- "EAT ME" cake
- Fan and white kid gloves
- Thimble
- Bottle in the White Rabbit's house
- Pebbles turned cakes
- Mushroom
- Caterpillar's hookah
- Pepper
The offer
Explore Alice's Adventures in Wonderland. And 127 more.
Literah maps the classics into worlds you can walk through — the cast, the places, the objects, the plot, and the author’s own words, passage by passage. One payment, no subscription, yours to keep.
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